There's just something about them that kills performance. For me performance is only awful when there are a lot of buildings in view, specifically Residence buildings. Anno 1800 Production Ratio In-Game In previous Anno games, there used be a method to figure out how many of a X/Y building you want to get close to 100 used up and also prevent over-spill. I'd also suggest placing your Page File on an SSD if you're at 16GB or less RAM available to the application.Įdit: Just kidding. In a game that’s all about developing the most effective strategies for city building, a keen understanding of the many layouts is absolutely necessary. A good amount of RAM (16GB or more) is also useful, as otherwise the game will use a lot of the Page File which taxes the CPU a lot. To me it feels like there's a long chain of things to be processed by the CPU with lots of branching paths that stall the main chain until the branches are finished being processed.Ī CPU with a large amount of cache may be what's needed to see a substantial performance uplift (instead of higher clock speeds). Like the CPU is spending a lot of time waiting on things in a complex simulation. The problem is that the way the CPU is utilized there is a significant amount of downtime happening, which is why CPU usage looks low. The digit sum of each year is always 9 (e.Piracy: Posts that ask for or link to piracy are not allowed. Stalking, harassment, intentional baits, and personal attacks: will strictly not be tolerated. For example, one extra pig not used each hour eventually filling up your warehouse forcing you to either sell it or do something about it. Relevance: All posted content must be directly related to the Anno series.ĭuplicate content: Before posting, ensure that it has not been posted recently (one month).Ĭommunity creations: While community creations are greatly encouraged, posts made with the primary purpose of advertising social media, video channels, Discord servers etc. These basic production chains tend to adhere to the 1:1 ratio rule of one resource gathering building to one resource refinement building. Anno 1800 Production Ratio In-Game In previous Anno games, there used be a method to figure out how many of a X/Y building you want to get close to 100 used up and also prevent over-spill. This subreddit is all about the video game series Anno.
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